19 | Blood (Basic)
ABADDON » Devlog
Intro
This is a quick one.
Blood
After setting together the fighting, I wanted to enhance the visual aspect of landing an attack, something simple and quick to get the job done. It took me a minute to figure out how to get the particle effects to work, but I think this looks pretty neat!
ABADDON
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| Status | Prototype |
| Author | Pseudo Leopard |
| Genre | Adventure |
| Tags | 3D, Action-Adventure, Atmospheric, Fantasy, First-Person, PSX (PlayStation), Surreal, Unity, weird |
| Languages | English |
More posts
- 18 | Combat14 days ago
- ABADDON 17 | First Cutscene Test62 days ago
- ABADDON 16 | First Look at Dynamic Dialogue85 days ago
- ABADDON 15 | House Guest. (and discord server)Feb 07, 2026
- ABADDON 14 | More doorsJan 23, 2026
- ABADDON 13 | Basic Day Cycles (& Optimization)Jan 04, 2026
- ABADDON 12 | Environment Redesign (again)Dec 11, 2025
- ABADDON 11 | Updated Weapon ViewmodelDec 01, 2025
- ABADDON 10 | Inventory SystemSep 21, 2025

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