ABADDON 5 | Doors
ABADDON » Devlog
2/20/24
This doesn't seem like much, but I have finally figured out how to get the door-to-door level transitions to work properly. This was something I attempted to do about 2-3 years ago when I first started making preparations for the development of ABADDON.
Additional note: I've considered moving this project to Unreal Engine a few months ago, but I ultimately decided to finish development using Unity 2021. I don't want to restart from scratch a fourth time on a completely different engine. Maybe I'll make future games to Unreal Engine.
ABADDON
A NEW PROGRAM AWAITS!!
Status | Prototype |
Author | Pseudo Leopard |
Genre | Adventure |
Tags | 3D, Action-Adventure, Atmospheric, Fantasy, First-Person, PSX (PlayStation), Surreal, Unity, weird |
Languages | English |
More posts
- ABADDON 7 | Saving and Loading Game Data20 days ago
- ABADDON 6 | Intro Sequence Test and Improved Environment62 days ago
- ABADDON 5.5 | Better DoorsMar 05, 2024
- ABADDON 4 | HealthSep 02, 2023
- Updated Health IconJul 27, 2023
- ABADDON 1-3 | What I have so far...Jul 27, 2023
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